﻿using System;
using System.Windows.Data;

namespace DeepEarth.Toolkit.Controls
{
	/// <summary>
	/// The default geometry converter, doesn't do anything, just returns the same geometry it receives.
	/// </summary>
	public sealed class DefaultDrawnGeometryConverter : IValueConverter
	{
		public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
		{
			return value;
		}

		public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
		{
			return value;
		}
	}
}
